Really useful structure for understanding and evaluating sensory inputs. Two questions it prompts:
1. With Level 7, streaming video like YouTube, there's also the pressure to like and comment, meaning reciprocal engagement vs just watching/listening. Would you categorize that differently from, say, Netflix, where it's mono-directional?
2. I'm curious where video games fit into this, since they provide nearly all these stimuli plus a huge degree of interactivity. I'm thinking there would have to be at least 3 separate subcategories - simple, non-narrative games (Tetris, classic arcade games), narrative games (The Last of Us, Halo campaign), and multiplayer games (Halo multiplayer, Fortnite).
Really useful structure for understanding and evaluating sensory inputs. Two questions it prompts:
1. With Level 7, streaming video like YouTube, there's also the pressure to like and comment, meaning reciprocal engagement vs just watching/listening. Would you categorize that differently from, say, Netflix, where it's mono-directional?
2. I'm curious where video games fit into this, since they provide nearly all these stimuli plus a huge degree of interactivity. I'm thinking there would have to be at least 3 separate subcategories - simple, non-narrative games (Tetris, classic arcade games), narrative games (The Last of Us, Halo campaign), and multiplayer games (Halo multiplayer, Fortnite).
That’s a great question! let me do some research. there’s interactive media, and media with live community features